data-flow Globals


Annotated List
Files
Globals
Hierarchy
Index

data-flow/include/Array.h

data-flow/include/DLManager.h

data-flow/include/Matrix.h

data-flow/include/Node.h

data-flow/include/Object.h

data-flow/include/ObjectParser.h

data-flow/include/ObjectRef.h

data-flow/include/ThreadedIterator.h

data-flow/include/cwrapper.h

data-flow/include/flow_version.h

data-flow/include/fmath.h

data-flow/include/iextensions.h

data-flow/include/misc.h

data-flow/include/multithread.h

data-flow/include/net_types.h

data-flow/include/operators.h

data-flow/include/path.h

data-flow/include/pseudosem.h

data-flow/include/sync.h

data-flow/include/typetraits.h

data-flow/include/vec.h

data-flow/include/vec_3dnow.h

data-flow/include/vec_sse.h

data-flow/include/vmethod.h

typedef void * DL_HANDLE_TYPE

#include <data-flow/include/DLManager.h>

The pointer to library type (OS dependent)

inline DL_HANDLE_TYPE  _DL_OPEN (string path, int debug = 0)

#include <data-flow/include/DLManager.h>

How to open a library

inline void *  _DL_GET_SYM (DL_HANDLE_TYPE lib, const string &symbol)

#include <data-flow/include/DLManager.h>

How to search for a specific symbol

inline void  _DL_CLOSE (DL_HANDLE_TYPE lib)

#include <data-flow/include/DLManager.h>

How to close a library

typedef map<string, Node*>::value_type nodeEntry

#include <data-flow/include/Node.h>

Definition of the type we need for the dictionaries

typedef RCPtr<Object> ObjectRef

#include <data-flow/include/Object.h>

Smart pointer to Object called ObjectRef

template<class T> int  ObjectaddObjectType (const string &objType, _ObjectFactory *factory)

[static]

#include <data-flow/include/Object.h>

Registers the object name

template <class T> inline T  object_ptr_cast (const ObjectRef &ref)

#include <data-flow/include/ObjectRef.h>

The object pointer cast from ObjectRef

template <class T> inline T & object_cast (const ObjectRef &ref)

#include <data-flow/include/ObjectRef.h>

This is the default (and slowest) implementation

template <class T> inline T & dereference_cast (const ObjectRef &ref)

#include <data-flow/include/ObjectRef.h>

The type cast from ObjectRef

template <class T> inline bool & object_kind_of (const ObjectRef &ref)

#include <data-flow/include/ObjectRef.h>

Does the object derive from T

template <class T> inline bool & object_has_type (const ObjectRef &ref)

#include <data-flow/include/ObjectRef.h>

Is the object of type T (exact match)

void *  workloop (void *param)

#include <data-flow/include/ThreadedIterator.h>

The ThreadedIterator class is intended to compute at a defined Rate per second (RPS) its output. It is useful for async computing.

void  overflowInitialize (void)

#include <data-flow/include/cwrapper.h>

Initializes the Overflow library

void * overflowLoadDocument (char *filename)

#include <data-flow/include/cwrapper.h>

Loads an Overflow .n document

int  overflowProcessAudioFile (void *vdoc, char **argv, int *length, int *nbFeatures, float **data)

#include <data-flow/include/cwrapper.h>

Runs a document that returns a frame buffer

void * overflowNewNetwork (void *vdoc, char **argv)

#include <data-flow/include/cwrapper.h>

Create an Overflow network from a document

int  overflowProcessFrame (void *vnet, float *in, int inLength, float **out, int *outLength)

#include <data-flow/include/cwrapper.h>

Processes one frame

int  overflowProcessFrame2 (void *vnet, float *in, int inLength, float *out, int outLength)

#include <data-flow/include/cwrapper.h>

Processes one frame

void  destroyNetwork (void *vnet)

#include <data-flow/include/cwrapper.h>

Destroys an Overflow network

void  destroyDocument (void *vdoc)

#include <data-flow/include/cwrapper.h>

Destroys (closes) an Overflow document

template <class T> T & max (T &a, T &b)

#include <data-flow/include/misc.h>

Max function

template <class T> T & min (T &a, T &b)

#include <data-flow/include/misc.h>

Min function

template <class T> inline T  sqr (T x)

#include <data-flow/include/misc.h>

Square function

template <class T> inline T  abs (T x)

#include <data-flow/include/misc.h>

Absolute value function

inline float  gauss_rand (float sd)

#include <data-flow/include/misc.h>

Gaussian random generator


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